Android Apps
Fruit Ninja sneaks up on Android. Here’s how it looks…and slices [VIDEO]
September 15, 2010 | by Andrew Kameka
Android Games
Fruit is your enemy. A sword is your friend. You, noble young warrior, are a Fruit Ninja. The popular iPhone game has made its way to Android and is now available for slicing and dicing produce on multiple platforms.
Fruit Ninja is a game in which fruit is thrown into the air and users must use their fingers to split each fruit in two. Special points are earned for chopping rare kinds or in quick succession, and players must be careful that they don’t cut the flying bombs or let fruit hit the ground intact.
Available now for 99 cents USD, Fruit Ninja is a simple but fun game that requires focus and precise movements. It’s also the first to use OpenFeint, a gaming system that allows developers to track leaderboards and challenges across platforms (more on that later). Here’s a video of me playing the game.
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horrible app. its over 20mb and you cant install it to the sd card. games that large should have the app2sd feature standard.
Seriously… It should either have the data auto-installed to the SD, or be able to be entirely moved to the SD card. The only reason to not allow movement to SD card is core-system apps, or if your app has a widget (if you mount the SD card to PC then the widget removes itself from your homescreen as it can't get to the data while mounted to PC). Simple Rules for Developers: If it is over 2MB, not a core system app and it doesn't have a widget; Then allow for app2SD (or at least store all your data on SD).
I have a better rule for developers. If its not a system app or widget, put the whole thing on SD no matter how big it is. It's come to the point where many users are memory bound, and won't install new apps even to try them because its not worth the hassle of picking something to sacrifice. I'm in that boat, and I'll lay it right out there, I don't even consider new apps anymore unless they can move to SD, and even then if they are pathetic about it (you know, they move 500k of their 2M) then I remove it.
This was my first paid app download in the market. I was looking forward to playing it but couldn't get it to install. I tried 5 or 6 times and always ended up with an installation failed error. Sadly refunded.
On Desire with official Froyo this apps move by default almost all data to microsd. On phone there are 1.31MB+620KB of cache
Using a Droid2 w/ stock 2.2. Fruit Ninja was only about 12MB downloaded and I was able to move it to the SD. It left behind about 1.9MB on the phone. Pretty much the same as Francesco saw. Great game by the way, challanging to try for ctirical strikes.
Looks to function almost identically to the iPhone version. What a great game… My recent post CM4 Q Card Case Review